Rules

Combat Rules

1. PvP & Wilderness Combat

  • PvP is allowed in unclaimed wilderness and designated combat zones.
  • Using PvP mechanics to intentionally harass or repeatedly kill the same player is not allowed.
  • Player drops are disabled unless during an active war event.

2. Fair Play & Exploits

  • Hacks, cheats, and exploits of any kind are strictly prohibited. This includes but is not limited to kill aura, auto-clickers, and movement hacks.
  • Using unfair advantages such as abusing server lag, duping items, or glitching through walls to engage in PvP is not allowed.
  • Combat logging (disconnecting during combat to avoid death) is forbidden.

3. Trapping & Unfair PvP Tactics

  • Teleport trapping (TP trapping) is not allowed—this includes luring players into a trap under false pretenses.
  • Using land claims to trap or prevent a player from escaping after engaging them in PvP is prohibited.
  • Spawn camping and using traps near respawn points (including bed traps) to repeatedly kill players is not allowed.
  • Instant-kill traps (e.g., lava pits, fall traps with no escape) in PvP situations are not permitted.

4. War & Large-Scale Battles

  • War events must be declared and approved before large-scale PvP battles.
  • All participating players in wars must agree to the terms beforehand—random attacks do not count as official wars.
  • Looting and raiding during an active war is permitted, but excessive griefing that completely destroys a base is discouraged.

5. Safe Zones & PvP-Free Areas

  • Safe zones such as spawn and designated non-PvP areas must be respected.
  • Do not use safe zones to avoid PvP (e.g., running into a no-PvP area after attacking someone).